bentu one - XV
Responsibilities
Modelling, shading, lighting, and rendering.
Software Used
Substance 3D Designer, Substance 3D Painter, Marmoset Toolbag, Autodesk Maya, ZBrush.
Project Overview
For this project, I tried to produce a material that closely resembled the concrete texture found in the works of the interior design group, Bentu. I created four variations of concrete in Designer and then mixed them together in Painter. The mesh was modelled and UVed in Maya while the high poly was sculpted in ZBrush.
Renders
Breakdown
Original Reference & Comparison
Reference - "XV" by bentu one.
Recreation in virtual space.