bentu one - XV

Responsibilities

Modelling, shading, lighting, and rendering.

Software Used

Substance 3D Designer, Substance 3D Painter, Marmoset Toolbag, Autodesk Maya, ZBrush.

Project Overview

For this project, I tried to produce a material that closely resembled the concrete texture found in the works of the interior design group, Bentu. I created four variations of concrete in Designer and then mixed them together in Painter. The mesh was modelled and UVed in Maya while the high poly was sculpted in ZBrush.


Renders

Breakdown

Original Reference & Comparison

Reference - "XV" by bentu one.

Recreation in virtual space.

Material Variations


Process

Network

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